Products related to Interface:
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The Digital Interface and New Media Art Installations
This book is about the digital interface and its use in interactive new media art installations.It examines the aesthetic aspects of the interface through a theoretical exploration of new media artists, who create, and tactically deploy, digital interfaces in their work in order to question the socio-cultural stakes of a technology that shapes and reshapes relationships between humans and non-humans.In this way, it shows how use of the digital interface provides us with a critical framework for understanding our relationship with technology.
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Gooey Media : Screen Entertainment and the Graphic User Interface
Explores the influence of the graphic user interface on contemporary screen mediaArgues for a critical reading of screen media which centres the GUI in the production and reception of this mediaOffers an innovatively interdisciplinary exploration of digital screen media, employing film studies, new media studies, videogame studies, urban theory, and morePlaces interfaces, videogames, films, television, apps, VR, and other media on equal footing Analyses a wide variety of case studies from various contemporary mainstream media to show their connections and influencesUpdates ideas of media convergence and remediation for today's overlapping media environmentThe Graphic User Interface, or GUI, is the adhesive centre of today's screen entertainment web.From films and television to apps and videogames, it holds together a multitude of media and shapes the way they are accessed, organised, created, consumed, and manipulated.However, it does not do so without leaving viscous traces, and Gooey Media: Screen Entertainment and the Graphic User Interface examines this residue and its consequences, revealing how the GUI exerts a powerful influence on contemporary media. Focusing on aesthetics and adopting a media agnostic approach, Jones explores cinema, streaming platforms, television, user-generated content, videogames, apps, virtual reality, VFX, design software, and more in order to show how they cross-pollinate with one another and with our desktop interfaces.The result is a new approach for analysing convergent media in the digital era.
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Europa Postmediaevalis 2022 : Connections and Networking
The third Europa Postmediaevalis conference, entitled Connections and Networking, took place in Coimbra, Portugal, in the spring of 2022.The result is this book, containing 26 contributions from a total of ten European countries divided into five thematic sections, all of which focus on post-medieval pottery. Pottery is examined from the perspectives of local, regional and long-distance trade.The contributions demonstrate the importance of the theme of connections and networking and provide an opportunity to compare concrete find situations across Europe – in both coastal as well as landlocked states – and their local development in the light of new impulses from outside.Papers gathered in a single anthology thus facilitate a dialogue between diverse European regions.
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Interface
A new technology has emerged, promising a perfect society, and resisters are not long for this world . . . Ahead, not too many years from now, everyone has been linked to a network of government-mandated brain implants.The Interface has become a way of life, connecting all people to limitless information, nonstop personal messaging, and instantaneous news flashes.Gone are the days of cell phones and laptops—even loneliness itself is obsolete. But when the genius behind the Interface turns against his own creation and threatens to unleash a deadly electronic brain virus on the public, the fate of the world falls on NYPD Captain Yara Avril, who must stop this sinister, ever-escalating plot before it’s too late.A thrilling nod to a future waiting just around the corner, Interface is a remarkably prescient exploration of the potential links between boundless connection and cataclysmic disaster in digital society.
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Is an interface necessary?
An interface is not always necessary, but it can be very helpful in certain situations. Interfaces are useful when you want to define a contract for how different classes should interact with each other, ensuring consistency and flexibility in your code. They also allow for easier testing and implementation of different behaviors without changing the underlying classes. However, if you have a simple program with only one class or if you don't need to enforce a specific structure for your classes, then an interface may not be necessary.
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'For streaming, which interface?'
For streaming, the best interface would be one that offers high-speed and reliable internet connectivity, as well as a user-friendly and intuitive design. This could include interfaces such as smart TVs, streaming devices like Roku or Apple TV, or gaming consoles like Xbox or PlayStation. These interfaces typically offer easy access to popular streaming platforms like Netflix, Hulu, and Amazon Prime Video, and provide a seamless and enjoyable streaming experience for users.
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Which interface is necessary?
The necessary interface would depend on the specific context or application. For example, in a computer system, a user interface such as a graphical user interface (GUI) or a command-line interface (CLI) would be necessary for users to interact with the system. In a networking context, an interface such as an Ethernet port or a wireless network interface card (NIC) would be necessary for connecting devices to a network. Ultimately, the necessary interface would be determined by the specific requirements and functionality of the system or application in question.
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What is the difference between a graphical user interface and a user interface?
A graphical user interface (GUI) is a type of user interface that allows users to interact with electronic devices through graphical icons and visual indicators, as opposed to text-based interfaces. On the other hand, a user interface (UI) is a broader term that encompasses all aspects of how users interact with a system, including GUIs but also other types of interfaces like command-line interfaces or voice-controlled interfaces. In essence, a GUI is a specific type of UI that relies on visual elements to facilitate user interaction with a system.
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Interface
A cultural theory of the interface as a relation that is both ubiquitous and elusive, drawing on disciplines from cultural theory to architecture. In this book, Branden Hookway considers the interface not as technology but as a form of relationship with technology.The interface, Hookway proposes, is at once ubiquitous and hidden from view.It is both the bottleneck through which our relationship to technology must pass and a productive encounter embedded within the use of technology.It is a site of contestation-between human and machine, between the material and the social, between the political and the technological-that both defines and elides differences. A virtuoso in multiple disciplines, Hookway offers a theory of the interface that draws on cultural theory, political theory, philosophy, art, architecture, new media, and the history of science and technology.He argues that the theoretical mechanism of the interface offers a powerful approach to questions of the human relationship to technology.Hookway finds the origin of the term interface in nineteenth-century fluid dynamics and traces its migration to thermodynamics, information theory, and cybernetics.He discusses issues of subject formation, agency, power, and control, within contexts that include technology, politics, and the social role of games.He considers the technological augmentation of humans and the human-machine system, discussing notions of embodied intelligence. Hookway views the figure of the subject as both receiver and active producer in processes of subjectification.The interface, he argues, stands in a relation both alien and intimate, vertiginous and orienting to those who cross its threshold.
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The Well-Connected Community : A Networking Approach to Community Development
There is a growing recognition of the importance of networking for the vitality and cohesion of community life.The Well-Connected Community provides theoretical insights and practical guidance for people working with and for communities.This new edition has been updated to reflect recent research, policy development and changes in practice and takes account of changing political and economic circumstances.
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Higher Education, Community Connections and Collaborations
This book innovatively explores the policy, practice and pedagogy of community engagement in higher education settings.It contributes to the evaluation of adaptive practice and responses in addressing inequalities further exposed by the pandemic, and the role of higher education institutions within this.By exploring such themes, contributors highlight implications for future practice and suggest areas for further pedagogical development.The book also includes perspectives on the patterns of change in higher education asking crucial questions pertaining to its role in regeneration and recovery as it seeks to work for, within, and between communities and constituencies.While it foregrounds youth and community work, it makes wider and systemic connections between communities and higher education institutions.
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Boom The Interface
The Interface by Boom Library is a collection of more than 2200 ready-to-use interface sound effects. Boom Library has collated a comprehensive range of buttons clicks slides jingles and more. Whether for real virtual simulated or aesthetic purposes The Interface generates satisfying and helpful user feedback. All of the samples featured in The Interface are in WAV format. You can import and work with them in any software that handles WAV files including Logic Pro Cubase Ableton Live Premiere Pro Adobe After Effects and more. Each file in The Interface collection contains extensive metadata like file description and keywords so you can easily locate and file you need. To make the fastest and easiest workflow possible Boom Library has also categorised each sound into different styles such as wooden metallic glassy arcade digital generic and more. Please Note: This product comes in the form of a digital download code that will be sent to your email for activation.
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What is a good interface?
A good interface is one that is intuitive, user-friendly, and visually appealing. It should be easy to navigate, with clear labels and instructions to guide users through the system. A good interface also takes into consideration the needs and preferences of the target audience, ensuring that it is accessible and responsive to different devices and screen sizes. Ultimately, a good interface enhances the overall user experience by making interactions with the system efficient and enjoyable.
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Which interface would be good?
It would be helpful to know more about the specific context and requirements in order to recommend a suitable interface. However, in general, a user-friendly and intuitive interface would be good for most applications. This could include a clean and simple design, easy navigation, clear labeling, and responsive feedback to user actions. Additionally, considering the target audience and their familiarity with technology would also be important in determining the most suitable interface.
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Is this the correct interface?
To answer this question, I would need more specific information about the interface in question. Without knowing the details of the interface and its intended purpose, it is difficult to determine if it is the correct one. It would be helpful to have more context or specific criteria to evaluate whether the interface is correct for its intended use.
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What is the interface ID?
The interface ID is a unique identifier assigned to each network interface in a computer system. It is used to differentiate between different interfaces, such as Ethernet, Wi-Fi, or Bluetooth. The interface ID is crucial for routing data packets to the correct network interface and ensuring proper communication between devices on a network.
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